/* v9 2026-10-23 work copy: flop games (not draw/stud) use the same hero structure as draw/stud: gauges directly under own hand; character closer to hand */
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero{grid-template-rows:30px minmax(0,1fr) auto 18px!important}
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero .hand-action-row{grid-row:2!important}
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero .stack-cluster{grid-column:2/4!important;grid-row:3!important;width:min(360px,100%)!important;justify-self:center!important}
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero .stack{text-align:center!important}
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero .your-turn{grid-row:4!important}
@media (max-width:899px){
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero :is(.profile-slot,.your-turn){translate:24px 0!important}
}
@media (min-width:900px){
body.p200-frame :is(#practice-main,.online-active #online-main):not([data-frame-family=draw]):not([data-frame-family=stud]) :is(#practice-play,#online-play) .hero :is(.profile-slot,.your-turn){translate:190px 0!important}
}
